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Access and/or update other object values

In cases of more extensive animation, it would be handy if you could use and possibly set values in other objects. This could allow for interactions between objects or to simplify or avoid repetition in the formulas in similar objects.

For example if you are using a series of blocks to represent a battery, you could have all subsequent blocks be a formula from the first or previous object plus an offset.

You could then have a single invisible object act as a shared variable for multiple objects. all objects that want to be relative to this object could use its coordinates or rotation or colour etc.

yogaman, 09.02.2015, 00:57
Idea status: under consideration

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