I would like to have a way to handle events. Such as when an event occurs, a lua script gets activated.
Examples of events: Button Press, Ambient Mode (enabled/disabled), card is (displayed/swiped away)
This could in turn trigger a handle written in LUA.
This could work by having an `events handle` property page, like there is a script properties page. This allows the user to write in the name a (void or pre-specified argument) custom function that is written on the script page. The user can then do what they want with the data, like changing the global variables.